On December 3rd Oniria Crimes will debut in digital format for PlayStation 4, Nintendo Switch, Xbox One and Steam from cKolmos Games and Badland Publishing, to bring a new twist to the venerable genre of Point & Click adventures. The starting point of the plot could not be more original: in a dystopian future, humanity has managed to colonize the world of dreams, building in this dream environment an authentic city, the Palace of Desires. A megalopolis where the dreams of all humanity converge…
This gigantic, changing city has quickly begun to reflect the same problems as in the real world, with political disputes and a population that is beginning to demand a change in the management of the Palace of Desires, governed since its founding by Tiberio, the leader of the Triple Star, the most powerful guild of all those who inhabit this dream world. And as if the growing political tension were not enough, a series of crimes threatens to destroy the fragile balance that sustains this particular sphere of existence.
By incarnating one of the Rounders, the agents in charge of ensuring order and justice in the Palace of Desires, your mission will be to solve the six cases that Oniria Crimes will present to you, after investigating each crime scene and unmasking the responsible ones after discarding the other suspects. The true peculiarity of this innovative Point & Click adventure is that you will be able to interrogate the objects in each room, to contrast their testimonies and thus discover all the facts that are hidden behind each crime.
The fascinating universe of Oniria Crimes is completely built on voxels, so that in some cases you can rotate the scene of the crime to study every angle and find new clues and witnesses that can bring light to each case. But don’t let your first hunch guide you, because you could blame an innocent person and let the real perpetrators escape. You cannot even completely trust the testimony of the objects because, like their deceased owners, they have their own opinions and prejudices.
With a script, written by Meri Palas, as solid as it is full of references to Pop culture, a Noir film setting (supported by a splendid soundtrack) and surprising mechanics, in which you’ll find old school puzzles, the kind that require a lot of patience, wit and a pencil and paper next to the controller, Oniria Crimes fuses the glorious legacy of Point & Click graphic adventures with aesthetic and narrative innovations that will leave you speechless.
The world of dreams will open up before your eyes on December 3rd, but to get back on track, we have recovered some of the classics that inspired cKolmos Games and other Point & Click adventures that left their mark on a genre that is as old as it is unforgettable.
The Secret of Monkey Island
If we talk about Point & Click adventures we must necessarily mention the company that gave us some of the most legendary titles of the genre. LucasArts chained marvel after marvel from the remote times of Maniac Mansion and Zak McKracken, with gems like Loom, Sam & Max Hit The Road or Full Throttle. We had to choose only one title and the choice was obvious, especially because Jorge Garcia, founder of cKolmos Games and programmer and designer of Oniria Crimes, cites it as one of his main influences: The Secret of the Monkey Island. The misadventures of the pirate apprentice Guybrush Threepwood provided us with unforgettable moments, from the duels of insults to the manufacture of grog or the tremendous utility that offers a rubber chicken with a pulley.
Simon the Sorcerer
Another influence mentioned by Jorge Garcia in the interview we did with him a few months ago, which denotes that the cKolmos games team is a real passionate about Point & Click graphic adventures. Simon the Sorcerer doesn’t usually appear in the tops of the genre, and it’s a real shame, because it’s a jewel that deserves to be claimed and enjoyed by the new generations. Luckily, the adventures of this peculiar wizard have been recovered in portals like GOG, where you can buy a version adapted to current computers at knockdown prices.
Beneath a Steel Sky
Like Oniria Crimes, this unforgettable adventure of Revolution Software also takes place in a futuristic and dystopic world. The team led by Charles Cecil, who would later provide us with other jewels of the genre such as the Broken Sword saga, recruited Dave Gibbons (co-author of Watchmen with Alan Moore) to take us to a desolate Australia, like the rest of the planet, due to pollution and radioactive fallout.
Cruise for a Corpse
Delphine Software paid tribute to Agatha Christie’s novels with this delightful adventure aboard the ship of a tycoon who ends up being murdered. Playing the role of Inspector Raoul Dusentier (a character clearly inspired by Christie’s Hercule Poirot) we must interrogate the rest of the passengers and look for clues that will allow us to unmask the murderer. The French studio used its experience in classics such as Another World to provide the protagonist with a spectacular animation and a surprising size for the canons of the time. A great adventure that had the bad fortune of being eclipsed by a LucasArts in a state of grace.
The Last Express
After creating the revolutionary Karateka and Prince of Persia, Jordan Mechner signed the most ambitious play of his career, a mystery adventure aboard the iconic Orient Express, for which he filmed real actors on a chroma key and then transformed them into cartoons thanks to the magic of rotoscoping. In spite of its spectacular technical achievement, The Last Express was a commercial failure that did not manage to recover its large budget (5 million dollars). A production ahead of its time that over the years became a cult work.